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SCOTT BURGESS

GAME DESIGNER, LEVEL DESIGNER, SOUND DESIGNER, COMPOSER

ABOUT ME

My name is Scott. I have loved to play video games ever since I was 5 years old, and now I get to make them!
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After working manual labor jobs for 5-10 years, I decided I needed a change, and that's when I decided to go to Full Sail to pursue my dreams. I have developed sharp attention to detail and problem-solving skills, as well as being a lead to other team members.
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In school, I learned all about Unity, scripting in C#, level design, playtesting, and more. After graduating, I have been trying to improve my work through personal projects and game jams.

Currently, I am working as a Game Designer, Sound Designer, and Composer for Legends of Learning and as a Senior QA Analyst for The Pokémon Company International (Experis).

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EDUCATION

Certificate in Computer Science - Full Sail University

BSc in Game Design - Full Sail University

Certificate in Audio Engineering - Institute of Audio Research

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SKILLS

Game Engines: Unity, Unreal Engine

Collaboration / Documentation: Confluence, JIRA, Google SheetsMicrosoft Word, Miro, Trello

Version Control: Github, Perforce 

Programming: C#, C++, Python

DAWs: Pro Tools, Reaper, Reason

Plugins: Serum, PlayMaker

Video Recording / Editing: OBS, Clipchamp, kdenlive

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